A Discord bot library written in C++, with custom asynchronous coroutines.
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DiscordCoreAPI::ModifyGuildRoleData Struct Reference

For updating a Role's options within a chosen Guild. More...

#include <RoleEntities.hpp>

Public Data Members

Snowflake guildId {}
 The id of the Guild within which to update the Role.
std::string hexColorValue {}
 A hex-color value between 0x00 and 0xFFFFFF.
bool hoist { false }
 Is this Role hoisted above the others?
std::vector< uint8_t > icon {}
 Image data the role's icon image (if the guild has the ROLE_ICONS feature) null.
bool mentionable { false }
 Is it mentionable?
std::string name {}
 What the name of the Role is going to be.
Permissions permissions { "0" }
 Base Guild permissions for the Role.
std::string reason {}
 < Reason for modifying the Role.
Snowflake roleId {}
 The id of the Role to update.
std::string unicodeEmoji {}
 The role's unicode emoji as a standard emoji.

The documentation for this struct was generated from the following files: