A Discord bot library written in C++, with custom asynchronous coroutines.
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DiscordCoreAPI::AudioFrameData Struct Reference

Represents a single frame of audio data. More...

#include <Utilities.hpp>

Public Data Members

size_t currentSize {}
 The current size of the allocated memory.
std::string data {}
 The audio data.
uint64_t guildMemberId { 0 }
 GuildMemberId for the sending GuildMember.
int64_t sampleCount { -1ll }
 The number of samples per this frame.
AudioFrameType type { AudioFrameType::Unset }
 The type of audio frame.

The documentation for this struct was generated from the following files: