A Discord bot library written in C++, with custom asynchronous coroutines.
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DiscordCoreAPI::CreateGuildScheduledEventData Struct Reference

For creating a GuildScheduledEventData. More...

#include <GuildScheduledEventEntities.hpp>

Public Data Members

Snowflake channelId {}
 The ChannelData id of the scheduled event.
std::string description {}
 The description of the scheduled event.
GuildScheduledEventEntityType entityType {}
 The entity metadata of the scheduled event. More...
Snowflake guildId {}
 The Guild within which to create the event.
std::string name {}
 The name of the scheduled event.
GuildScheduledEventPrivacyLevel privacyLevel { GuildScheduledEventPrivacyLevel::Guild_Only }
 The privacy level of the scheduled event.
std::string scheduledEndTime {}
 The time when the scheduled event is scheduled to end.
std::string scheduledStartTime {}
 The time to schedule the scheduled event.

Member Data Documentation

◆ entityType

GuildScheduledEventEntityType DiscordCoreAPI::CreateGuildScheduledEventData::entityType {}

The entity type of the scheduled event.

Definition at line 52 of file GuildScheduledEventEntities.hpp.

The documentation for this struct was generated from the following file: