DiscordCoreAPI
A Discord bot library written in C++, with custom asynchronous coroutines.
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Getting a Guild Application Command

/// Test.hpp -header for the "test" command.
/// https://github.com/RealTimeChris/DiscordCoreAPI
#pragma once
#include "index.hpp"
namespace discord_core_api {
class test : public base_function {
public:
test() {
commandName = "test";
helpDescription = "testing purposes!";
embed_data msgEmbed;
msgEmbed.setDescription("------\nSimply enter !test or /test!\n------");
msgEmbed.setTitle("__**test usage:**__");
msgEmbed.setTimeStamp(getTimeAndDate());
msgEmbed.setColor("fe_fe_fe");
helpEmbed = msgEmbed;
}
unique_ptr<base_function> create() {
return makeUnique<test>();
}
virtual void execute(base_function_arguments& args) {
input_events::deleteInputEventResponseAsync(args.eventData).get();
get_guild_application_commands_data& dataPackage;
dataPackage.guildId = args.eventData.getGuildId();
auto returnVector = application_commands::getGuildApplicationCommandsAsync(dataPackage).get();
for (const auto& value: returnVector) {
std::cout << value.name << std::endl;
}
get_guild_application_command_data& dataPackage02;
dataPackage02.commandId = returnVector[0].id;
dataPackage02.guildId = args.eventData.getGuildId();
auto returnValue = application_commands::getGuildApplicationCommandAsync(dataPackage02).get();
std::cout << returnValue.name << std::endl;
}
};
}
The main namespace for the forward-facing interfaces.
Base class for the command classes.