A Discord bot library written in C++, with custom asynchronous coroutines.
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discord_core_api::voice_state_data Struct Reference

Voice state data. More...

#include <FoundationEntities.hpp>

Inheritance diagram for discord_core_api::voice_state_data:

Public Data Members

bool deaf {}
 Whether this user_data is deafened by the server.
bool mute {}
 Whether this user_data is muted by the server.
jsonifier::string requestToSpeakTimestamp {}
 The time at which the user_data requested to speak.
bool selfDeaf {}
 Whether this user_data is locally deafened.
bool selfMute {}
 Whether this user_data is locally muted.
bool selfStream {}
 Whether this user_data is streaming using "go live".
bool selfVideo {}
 Whether this user_data's camera is enabled.
jsonifier::string sessionId {}
 The session id for this voice state.
bool suppress {}
 Whether this user_data is muted by the current user_data.
- Public Data Members inherited from discord_core_api::voice_state_data_light
snowflake channelId {}
 The channel_data id this user_data is connected to.
snowflake guildId {}
 The guild id this voice state is for.
snowflake userId {}
 The user_data id this voice state is for.

The documentation for this struct was generated from the following file: